08-01-2019, 05:17 AM
What the game is:
Pyramid of Misfortune is the longest-running game show/contest in Xiomeran history. For fifteen seasons, it's provided Xiomerans with amusement watching people try to outwit other people, and the malicious intent of those running the game, to win big prizes. Now, to boost ratings, the X[sub]3[/sub] network is opening the contest up to foreigners for the first time. Xiomerans vs. the world: who can win it all? It's time to find out.
How the game works:
In the Xiomeran capital, the X[sub]3[/sub] Network Studios has on part of its property a giant outdoor ampitheater, surrounding a pyramid that stands 100 feet (ten stories) tall. The pyramid is constructed to resemble a scaled-down version of the much-taller main building of the Palace of Flowers. At each of the first nine stories, a flat platform forms a narrow terrace. A combination of randomly scattered indentations and rock climbing holds leads up to each terrace. The pyramid has four sides; four contestants compete against each other at a time.
The goal of the challenge is simple, in theory: climb up to the tenth story of the pyramid and hit a giant red button. Whoever does that first, wins the contest.
But the game would be boring if it just involved climbing. So, the people inside the pyramid and at the top of it will be doing their very best to make sure your contestant doesn't make it to the top. You can expect "boulders" and "rocks" (made of a non-crushing polymer) to get tossed at you, slick substances to suddenly get dumped right where you're trying to grab, trap doors into the pyramid to open suddenly underneath you, "snakes" (more fake props) to get thrown at you en masse, "pyramid defenders" to pop out of suddenly-opened windows to try to knock you off, and so on.
Not only that, but your fellow contestants will have one shot, if you're doing too well, to try to take you down. Each contestant's "coach" will have a remote control, with three buttons corresponding to the three sides that the other contestants are on. The coach will be able, once per run, to press one of those three buttons to try to slow down, or knock off, a rival contestant to help their own player out with a "coach's challenge" random event. Your coach will only get to use that trick once, on one rival, so choose wisely when to use it!
How actual "gameplay" will take place:
I'll be posting what challenges the game throws at your player: rocks, oil slick, whatever it may be. You then post your response as to how you plan to evade it and make it to the next stage. I will then let random choice decide your fate, by rolling a d6 dice. If the roll is 4-6, you made it; no further challenges needed. But if the roll is 1-3, your attempt to evade will fail. I will then roll a "saving throw" for you, giving your contestant a chance to "recover" from whatever disastrous choice they made that is threatening to hurl them off the pyramid. If your "saving throw" is good....you "recover", and climb on. But if you fail the second throw....your contestant finds themselves bouncing on the safety cushions at the base of the pyramid, and the game is over for them.
It's a Xiomeran contest. No one said it would be easy.
Whoever makes it to the top of the pyramid first, or is just left clinging to the pyramid after everyone else falls off, is the winner. Depending on how many contestants there are, there will either be one round, or several "elimination" rounds leading to a final playoff.
You can use your "coach's challenge" trick at any point in the contest just by posting in the IC thread that your coach is using it, and who they're using it on.
What you can win:
The grand prize of 1 million quetzals, with a matching prize to be donated to the charity of the contestant's choosing. Also, the ability to say you beat all the other countries competing and claim bragging rights. If you don't like Xiomera, you also get the added bonus of rubbing it in the faces of the Xiomerans that you beat them at their own game in their own capital. If you really dislike Xiomera, you can choose HNN (the former XUN) as the charity you want to donate your matching charity prize to.
How to enter:
Your country sends up to two contestants, and one coach, to Xiomera to play the game. You can choose any field or profession, or experience, for your contestants and coach. The game, like Xiomera in general, makes no distinctions to gender, so your contestant can be male or female. All contest runs will be mixed gender.
If you want to enter, post in this thread the following:
1) A bio of your contestant(s), with the following information:
Name:
Age:
City and country of residence:
Occupation:
A quote about why they want to win the contest (short or long as you like):
2) A bio of your contestant's coach, with the following information:
Name:
Age:
City and country of residence:
Occupation:
A quote about why they think their player win the contest (short or long as you like):
I will leave signups for this open until 8/9/2019 with the actual RP tentatively planned to start the following Sunday 8/11/2019. If you have any questions or suggestions, please post them here as well!
Pyramid of Misfortune is the longest-running game show/contest in Xiomeran history. For fifteen seasons, it's provided Xiomerans with amusement watching people try to outwit other people, and the malicious intent of those running the game, to win big prizes. Now, to boost ratings, the X[sub]3[/sub] network is opening the contest up to foreigners for the first time. Xiomerans vs. the world: who can win it all? It's time to find out.
How the game works:
In the Xiomeran capital, the X[sub]3[/sub] Network Studios has on part of its property a giant outdoor ampitheater, surrounding a pyramid that stands 100 feet (ten stories) tall. The pyramid is constructed to resemble a scaled-down version of the much-taller main building of the Palace of Flowers. At each of the first nine stories, a flat platform forms a narrow terrace. A combination of randomly scattered indentations and rock climbing holds leads up to each terrace. The pyramid has four sides; four contestants compete against each other at a time.
The goal of the challenge is simple, in theory: climb up to the tenth story of the pyramid and hit a giant red button. Whoever does that first, wins the contest.
But the game would be boring if it just involved climbing. So, the people inside the pyramid and at the top of it will be doing their very best to make sure your contestant doesn't make it to the top. You can expect "boulders" and "rocks" (made of a non-crushing polymer) to get tossed at you, slick substances to suddenly get dumped right where you're trying to grab, trap doors into the pyramid to open suddenly underneath you, "snakes" (more fake props) to get thrown at you en masse, "pyramid defenders" to pop out of suddenly-opened windows to try to knock you off, and so on.
Not only that, but your fellow contestants will have one shot, if you're doing too well, to try to take you down. Each contestant's "coach" will have a remote control, with three buttons corresponding to the three sides that the other contestants are on. The coach will be able, once per run, to press one of those three buttons to try to slow down, or knock off, a rival contestant to help their own player out with a "coach's challenge" random event. Your coach will only get to use that trick once, on one rival, so choose wisely when to use it!
How actual "gameplay" will take place:
I'll be posting what challenges the game throws at your player: rocks, oil slick, whatever it may be. You then post your response as to how you plan to evade it and make it to the next stage. I will then let random choice decide your fate, by rolling a d6 dice. If the roll is 4-6, you made it; no further challenges needed. But if the roll is 1-3, your attempt to evade will fail. I will then roll a "saving throw" for you, giving your contestant a chance to "recover" from whatever disastrous choice they made that is threatening to hurl them off the pyramid. If your "saving throw" is good....you "recover", and climb on. But if you fail the second throw....your contestant finds themselves bouncing on the safety cushions at the base of the pyramid, and the game is over for them.
It's a Xiomeran contest. No one said it would be easy.
Whoever makes it to the top of the pyramid first, or is just left clinging to the pyramid after everyone else falls off, is the winner. Depending on how many contestants there are, there will either be one round, or several "elimination" rounds leading to a final playoff.
You can use your "coach's challenge" trick at any point in the contest just by posting in the IC thread that your coach is using it, and who they're using it on.
What you can win:
The grand prize of 1 million quetzals, with a matching prize to be donated to the charity of the contestant's choosing. Also, the ability to say you beat all the other countries competing and claim bragging rights. If you don't like Xiomera, you also get the added bonus of rubbing it in the faces of the Xiomerans that you beat them at their own game in their own capital. If you really dislike Xiomera, you can choose HNN (the former XUN) as the charity you want to donate your matching charity prize to.

How to enter:
Your country sends up to two contestants, and one coach, to Xiomera to play the game. You can choose any field or profession, or experience, for your contestants and coach. The game, like Xiomera in general, makes no distinctions to gender, so your contestant can be male or female. All contest runs will be mixed gender.
If you want to enter, post in this thread the following:
1) A bio of your contestant(s), with the following information:
Name:
Age:
City and country of residence:
Occupation:
A quote about why they want to win the contest (short or long as you like):
2) A bio of your contestant's coach, with the following information:
Name:
Age:
City and country of residence:
Occupation:
A quote about why they think their player win the contest (short or long as you like):
I will leave signups for this open until 8/9/2019 with the actual RP tentatively planned to start the following Sunday 8/11/2019. If you have any questions or suggestions, please post them here as well!
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![[Image: 186-FDFDE-B059-4-A9-A-B016-FCAD6-CB096-D7.jpg]](https://i.ibb.co/jzMTXBk/186-FDFDE-B059-4-A9-A-B016-FCAD6-CB096-D7.jpg)